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//
//
//
//
// Created:  Mar. 31, 2009  Akinori Kimura
// Model which draws the primtive scorer hits.
//

#include "G4PSHitsModel.hh"

#include "G4ModelingParameters.hh"
#include "G4VGraphicsScene.hh"
#include "G4Event.hh"
#include "G4ScoringManager.hh"
#include "G4VScoringMesh.hh"

G4PSHitsModel::~G4PSHitsModel () {}

G4PSHitsModel::G4PSHitsModel (const G4String& requestedMapName):
  fRequestedMapName(requestedMapName)
{
  fType = "G4PSHitsModel";
  fGlobalTag = "G4PSHitsModel for G4THitsMap<G4StatDouble> hits.";
  fGlobalDescription = fGlobalTag;
}

void G4PSHitsModel::DescribeYourselfTo (G4VGraphicsScene& sceneHandler)
{
  using MeshScoreMap = G4VScoringMesh::MeshScoreMap;
  using RunScore = G4VScoringMesh::RunScore;
  G4ScoringManager* scoringManager =
    G4ScoringManager::GetScoringManagerIfExist();
  if (scoringManager) {
    size_t nMeshes = scoringManager->GetNumberOfMesh();
    for (size_t iMesh = 0; iMesh < nMeshes; ++iMesh) {
      G4VScoringMesh* mesh = scoringManager->GetMesh(iMesh);
      if (mesh && mesh->IsActive()) {
	MeshScoreMap scoreMap = mesh->GetScoreMap();
	for(MeshScoreMap::const_iterator i = scoreMap.begin();
	    i != scoreMap.end(); ++i) {
	  const G4String& name = i->first;
	  if (fRequestedMapName == "all" || name == fRequestedMapName) {
	    RunScore* fpCurrentHits = i->second;
	    //G4cout << name << ": " << fpCurrentHits << G4endl;
	    if (fpCurrentHits) sceneHandler.AddCompound(*fpCurrentHits);
	  }
	}
      }
    }
  }
}
